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NX Automotive Interior Trim Training

NX Automotive Interior Trim Training Text Course

Course Overview

The interior trim of an automobile consists of many different types of parts ranging from seating to plastic parts. This course begins with an overview of the entire interior and then moves into focusing on the injected molded parts within the automobile. Candidates not only create features needed for plastic part design but they learn the process behind the design.

Intended Audience

Individuals that need to fill a knowledge gap between industry design knowledge and CAD application.

Course Prerequisites

Candidates should be design engineers with an engineering degree or equivalent experience.

Course Table of Contents

1. Automotive Interior Trim
Automotive Interior Trim Diploma Introduction
Automotive Interior Trim Overview
Styled Parts in Automotive Interior Trim
Assemblies and Parametric Linking
2. Injection Molding (AIT)
Injection Molding Introduction
Injection Molding
Mold Halves
Wall Thickness
Draft
Flow
Undercuts
Openings
Materials
Material Selection
Plastic Part Design CAD Process
3. Common Features (AIT)
Common Features Introduction
Ribs
Snaps
Living Hinges
4. Mold Design for Automotive Parts (AIT)
Mold Design for Automotive Parts Introduction
Mold Design for Automotive Parts Overview
Designing Parts for Strength
Designing Parts for Temperature
Plastic Parts and Chemicals
5. Secondary Operations (AIT)
Secondary Operations Introduction
Machining
Shielding
Coatings
Decorating
6. Preparing the Model (AIT)
Preparing the Model Introduction
Tool Considerations
Scaling a Body
Translation File Types
Translating the Data
Translators
Translating Files
Importing IGES, STEP, DXF and DWG Files
Exporting IGES, STEP, DXF and DWG Files
Heal Geometry
Solid Creation
7. Draft (AIT)
Draft Introduction
Part Draft using Taper
Taper
Taper Creation - Faces
Taper Creation - From Edges
True Draft Taper
Taper Creation - Tangent to Faces
Taper Creation - Split Line
Taper Editing
Body Taper
8. Thin-Walled Bodies (AIT)
Thin-Walled Bodies Introduction
Thin-walled Bodies
Hollow
Hollow Creation - Face
Hollow Creation - Region
Hollow Creation - Body
Hollow Editing
Offset Face Creation
Offset Face Editing
Bosses and Cores
9. User Defined Features (AIT)
User-Defined Features Introduction
User Defined Features Overview
User Defined Features - Advantages
User Defined Feature - Configuring Libraries
User Defined Feature - Creating Features with the Wizard
Screw Boss UDF Creation
User Defined Features - Inserting
User Defined Features - Editing
User Defined Features - Redefining
Snap
Screw Boss UDF Attach
10. Parting Lines (AIT)
Parting Lines Introduction
Parting Lines
Offset
Offset Curve Editing
Project
Projected Points and Curves Editing
Combined Projection
Combined Projection Editing
Intersect
Intersection Curve Editing
Section
Removing Associative Curve Parameters
Subdivide Face
11. Surface Creation Using Strings (AIT)
Surface Creation Using Strings Introduction
Free Form Features
Section String Selection
Bounded Planes Creation
Bounded Planes Editing
Alignment Methods
Simple Construction Method
Through Curve Bodies Creation
Through Curve Bodies Editing
Through Curve Mesh Bodies
Through Curve Mesh Bodies Creation
Through Curve Mesh Bodies Editing
Swept Bodies Creation Using One Guide String
Swept Bodies Creation Using Multiple Guide Strings
Swept Feature Editing
Automotive Keyfob Task 1
Automotive Keyfob Task 2
Automotive Keyfob Task 3
12. Free Form Best Practices (AIT)
Free Form Best Practices Introduction
Free Form Feature Considerations
Avoiding Problems in Free Form Features
How to Fix Imperfect Faces Bodies
Finding the Balance
13. Offset Surface Operations (AIT)
Offset Surface Operations Introduction
Offset Free Form Feature
Offset Surface Editing
14. Feature Operations (AIT)
Feature Operations Introduction
Feature Operations
Extract
Extracting Associative Curves
Extracting Faces
Extracting a Region
Extracting a Body
Extract Feature Editing
Trim Body
Trim Body Editing
Sewing Best Practices
Sew
Patch
15. Evaluating Plastic Parts (AIT)
Evaluating Plastic Parts Introduction
Evaluation Tools
Object Information
Point Information
Distance Between Objects
Angle Between Objects
Minimum Radius
Part Information
Face Analysis - Slope
Deviation Analysis
Examine Geometry
How to Fix Imperfect Faces Bodies
Hollow Problems
16. Face and Soft Blends (AIT)
Faces and Soft Blends Introduction
Blend Creation - Face
Blend Editing - Face
Face Blend Edit
Blend Creation - Soft
Blend Editing - Soft
17. Editing Unparametric Sheet Bodies (AIT)
Editing Unparametric Sheet Bodies Introduction
Isoparametric Trim Divide
Degree
Stiffness
Change Edge
Boundary
Reverse Normal
Base Plate
18. Plastic Part Assemblies (AIT)
Plastic Part Assemblies Introduction
Plastic Part Assemblies
Press Fits
Snaps
Snap Design
Fasteners
Bonding
Ultrasonic Welding
Other Welding Techniques
Staking
19. Appendix (AIT)
Appendix Introduction
Glossary
Common Materials
Design Rules
Resources