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SolidWorks 2010 PhotoWorks

SolidWorks 2010 PhotoWorks Video Course

Course Overview

The SolidWorks 2010 PhotoWorks course is intended to provide you with easy-to-use rendering capabilities to create photorealistic images, adding visual impact to presentations and proposals. In addition to learning how to activate the PhotoWorks add-in and navigate the interface, you'll understand how to work with materials, use scenes and lighting, and create and apply decals. Upon completion of this course, you'll be able to create powerful photorealistic effects. The course duration is approximately 3 hours.

Intended Audience

SolidWorks users that need to create photorealistic renderings of their models with PhotoWorks.

Course Prerequisites

A basic understanding of SolidWorks 2010.

Course Table of Contents

1. Welcome
Navigating i GET IT
2. PhotoWorks Basics
PhotoWorks Introduction
Activating PhotoWorks
PhotoWorks Options
Render Wizard
Render Tools
Render Wizard
3. Appearance Basics
PhotoWorks Appearance Introduction
Applying Appearances
Changing Appearances
Cut, Copy, & Paste Appearances
Appearance Illumination
Appearance Mapping
Surface Finishes
Texture Mapping
4. Appearance Management
Appearance Management Introduction
Part Appearances
Appearances & Configurations
Assembly Appearances
Multiple Component Appearances
Modifying Assembly Appearances
Assembly Appearances
5. Custom Appearances
Custom Appearances Introduction
Customizing Appearances
Custom Library
Creating New Appearances
Sharing PhotoWorks Files
Linking Appearances
New Appearance File
6. Scenes & Lighting
Scenes & Lighting Introduction
Backgrounds
PhotoWorks Studio
Showrooms
Showroom Properties
Showroom Modification
Showroom Lighting
Showroom Visibility & Reflection
Environments
Environment Backgrounds
HDRI Environments
PhotoWorks Items Tab
Lighting Schemes
Ambient & Direct Lighting
Point Lights
Spot Lights
Adjusting & Saving Lights
Environment Scene
7. Decals
Decals Introduction
Images, Mapping, & Illumination
Color & Image Masks
PhotoWorks Items & Decals
Working with Multiple Decals
Assembly Decals
Resolving Decal Errors
Decal Mapping
8. Styles & Output
Styles & Output Introduction
Contour Rendering
Contour Rendering & Transparency
Image Quality
Anti-Aliasing Quality
Indirect Illumination
Caustic Indirect Illumination
Caustic Appearance Illumination
Global Illumination
Global Illumination Options
Ray Tracing
Camera Views
Camera Depth of Field
Lightweight Rendering
Output to Print
Output to File
Caustic Illumination