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CATIA V5 R20 - 100 Essentials for New Users

CATIA V5 R20 - 100 Essentials for New Users Text Course

Course Overview

The CATIA V5 R20 Foundations course (formerly New User Express) is designed to introduce new users CATIA’s interface and file management techniques. Once you learn your way around, you’ll start to get up to speed on the basics of part design, assembly design and drafting. Upon completion of this course, you’ll be able to create and edit your own designs using our proven modeling techniques.

Intended Audience

Designers, Design Engineers, Manufacturing Engineers, and some downstream users.

Course Prerequisites

None.

Course Table of Contents

1. 100UI01_1 User Interface
User Interface Unit Introduction
User Interface Overview
What Workbench?
Toolbars
Toolbar Customization
Menus
Options - General
Options - Display
User Interface Unit Summary
2. 100UI01_2 Managing Files
Managing Files Unit Introduction
File Types
File Operations
Managing Files Unit Summary
3. 100UI01_3 Visualizing Models
Visualizing Models Unit Introduction
Manipulating Views
Mouse
Named Views
Compass
Compass - Using
Display Modes
Preselection Navigator
Visualization
4. 100UI01_4 Specification Tree
Specification Tree Unit Introduction
Specification Tree Overview
Specification Tree - Using
Specification Tree - Options
Specification Tree Unit Summary
5. 100UI01_5 Managing Geometry
Managing Geometry Overview
Selecting Objects
Deleting Objects
Hiding Objects
Undo and Redo
Layer Overview
Managing Layers
Selection Sets
Properties
Graphic Properties
Managing Geometry Unit Summary
Mounting Block (UI #1)
6. 101SK01_1 Reference Features
Reference Features Unit Introduction
Reference Features Overview
Reference Features Uses
Creating Reference Points
Creating Reference Lines
Creating Reference Planes
Axis Systems
Creating Axis Systems
Reference Features Unit Summary
Reference Features (Basic)
7. 101SK01_2 Sketch Geometry Creation
Sketch Geometry Unit Introduction
Sketcher Overview
Creating Sketches
Sketch Tools Toolbar
Curve Creation Techniques
Options - Sketcher
Sketcher SmartPick
Creating Points
Creating Lines
Creating Circles
Creating Axes
Creating Profiles
Predefined Profile Creation
Editing Sketches
Sketch Geometry Unit Summary
Sketch Geometry 1
Sketch Profile (Sketcher #1)
8. 101SK01_3 Sketch Operations
Sketch Geometry Unit Introduction
Sketch Operations
Corner and Chamfer
Relimitations
Transformation
Sketch Operations Unit Summary
Sketch Operations 1
Sketch Operations 2
Triangular Sketch (Sketcher #2)
9. 101SK02_1 Sketch Constraints and Dimensions
Sketch Constraints and Dimensions Unit Introduction
Constraints Overview
Dimensional Constraints
Geometric Constraints
Auto Constraint
Animate Constraint
Removing Constraints
Dimension Editing Overview
Dimension Editing
Sketch Constraints and Dimensions Unit Summary
Sketch Constraints 1
Sketch Constraints 2
Triangular Sketch2 (Sketcher #3)
10. 101SK02_2 Using Sketches Effectively
Using Sketches Effectively Unit Introduction
3D Geometry Overview
3D Geometry
Editing Elements Offset From Edges
Sketch Curve Projection
Associative Sketch Techniques
Sketch Analysis Overview
Sketch Analysis
Solving Inconsistent Elements
Sketcher Best Practices
Using Sketches Effectively Unit Summary
Lug Pattern Sketch (Sketcher #4)
Riser Sketch (Sketcher #5)
11. 102PD01_1 Introduction to Part Design
Solid Modeling Intentions
Basic Sketch-Based Features
Options - Part Design
Parametric Modeling
Bosses and Cores
Creating Pads
Creating Multiple Pads
Creating Pockets
Creating Multiple Pockets
Angle Lever (PD#1)
12. 102PD01_2 Basic Sketch Based Features
Basic Sketch-Based Features Unit Introduction
Creating Shafts
Creating Grooves
Basic and Threaded Holes
Creating Holes
Basic Sketch-Based Features Unit Summary
Plastic Housing 1
Hex Nut (PD#2)
13. 102PD02_1 Dress Up Features
Dress-Up Features Unit Introduction
Draft Overview
Creating Drafts
Fillets and Chamfers
Fillet Creation
Creating Chamfers
Drafted Filleted Pads and Pockets
Triangular Bracket (PD#3a)
Side Tool Head (PD#3b)
14. 102PD02_2 Patterns
Patterns Unit Introduction
Patterns Overview
Creating Rectangular Patterns
Creating Circular Patterns
Creating User-Defined Patterns
Mirroring Geometry
Editing Patterns
Patterns Unit Summary
Patterns
C-Bracket (PD#4)
15. 102PD03_1 Additional Dress Up Features
Creating Shells
Creating Thickness
Threads and Taps
Thread Creation and Analysis
Mouse Base
Fixture (PD#7)
16. 103ASM01_1 Basic Assemblies
Basic Assemblies Unit Introduction
Assembly Overview
Assembly Structure
Assembly Terminology
Assembly Workbench and Toolbars
Product Specification Tree
Save Management
Adding and Removing Components
Component Reposition Methods
Component Manipulation
Snap and Smart Move
Creating a Bottom-Up Assembly
Design in Context
Creating a Top-Down Assembly
Basic Assemblies Unit Summary
Top Down Assemblies
Connector Assembly Structure (A#1)
17. 103ASM01_2 Assembly Constraints
Assembly Constraints Unit Introduction
Assembly Constraints Overview
Creating Constraints
Modifying Constraints
Change Constraint
Assembly Constraints Unit Summary
Assembly Constraints
Connector Assembly Structure (A#2)
Disk Drive Assembly (A#3)
18. 104 SUR01_1 Basic Wireframe Geometry
Basic Wireframe Geometry Unit Introduction
Wireframe Geometry Overview
Work on Support
Point Creation Repetition
Object Repetition
Extremums Overview
Extremum and Polar Extremum Creation
Planes Between
Wireframe Circle Creation
Wireframe Corner Creation
Basic Wireframe Geometry Unit Summary
Basic Wireframe Geometry 1
Basic Wireframe Geometry 2
19. 104 SUR01_2 Basic Surfaces
Basic Surfaces Unit Introduction
Surfaces Overview
Basic Surfaces
Extruded Surfaces
Revolution Surfaces
Spherical Surfaces
Cylindrical Surfaces
Offsetting Surfaces
Variable Offset Surfaces
Rough Offset
Filled Surfaces
Basic Surfaces Unit Summary
Basic Surface Creation (WSD #2)
20. 104 SUR01_3 Geometrical Sets
Geometrical Sets
Working With Groups
Duplicate Geometrical Set
Cell Phone #2 (WSD #3)